Monthly Archives: November 2013

Rough sketch

Rough sketch

This week went really bad!

We had to choose one of our thumbnails and develop that character in to a position and make a rough sketch out of it. This is what I manage to do this week. not really good drawing quality at all I know, but I redrawn the image like three/four times because sketchbook kept on crashing leaving no files or saves of my work on my computer what so ever, and forced me to start all over again. This was really annoying after the third time, and that resulted in me hating this assignment and get it over with as fast as possible.

Well, I hope my computer and  I can be better friends next week and we can leave all this behind us.

Herrå!
Ludwig Lindstål


Perspective week

Perspective week

Hellu there!

This week we went through perspective and space. I’ve learned techniques for making different shapes in planes without losing the ratio of the shape. The toughest one to understand was the ellipse, and actually, I still don’t really get it and draw them most on feeling. (I have found some YouTube tutorials of drawing ellipses that I shall check out this weekend thou, to settle this once and for all, hehe)

Other than those murdering ellipses, perspective is something I really can draw. Before I vent down to Gotland for studies almost all of my sketches have been drawn with perspective in mind, so I have had a lot of hours practicing and discover perspective techniques already.

I really love creating dramatic pictures using perspective, if you doing it right you can do such impressive images using only a few lines. This is frekking cool!

CYA!!
Ludwig Lindstål


Thumbnails

Thumbnails

Finally the fun has begun. This week the first 2D graphical course started, I’m really excited what I will learn from this course.

The assignment this week was to do 20 thumbnails of a game-concept. we could choose either Bella Umbrella, a princess with an umbrella that is trying to save her kingdom, or the other concept which was Clash of Heavens, an open 3D platform world full of war and chaos.

I went for the Umbrella concept as I thought the description of Clash of Heavens was way to undefined what the game actually was about. At first the ideas came down on the paper like nothing, but at the three last thumbnails the assignment went pretty boring and almost all motivation was gone, which resulted in a wide range of quality on the thumbnails.

Also, this week we had to show the three most dynamical drawings we have ever made. I choose three which I had drawn during the lessons this week. (I might upload an image later)

well, That’s all folks!
Ludwig Lindstål