Waddap!?
The 2D 2 course just started last week, and there is not much to reflect about around the first week. Literally I learned nothing at all. It was the most random lessons I have ever attempted on. I cant even tell what they was about. Thankfully though, this week was a huge step up, still not what I wished it was, but in comparison. We went through perspective again and this was what I was able to create in 1,5 hours during the class.
The assignment was to draw an object in perspective, and in two versions where the angle of the camera is different from each other, and lazy as I am i picked the object closest to me (my Alienware) . I’m pretty satisfied actually when I think of how little time I spent on this, there is much improvements that can be done on this, but right now I don’t have the time to make a super detailed drawing. Suit em’ up is priority numero uno!
(And at the moment the graphic students haven’t got a minute of learning in how to create sprite-sheets, tile-sheets, animations etc. And by next week pre-Alpha shall be done for all the groups. I’m lucky as I know since before how to make all the graphical elements in a 2D game, but I feel sorry for the groups who don’t. This must be really hard time for them.)
That’s all folks!
-Ludwig Lindstål
Leave a comment