Tag Archives: final

3D Week 08 – Assignment 03: part 3

Hello there!

This post is just a visual update on the Assignment 3.

Here is how the final body mesh looks:

body

And some details:

close-up

Here is how far from the concept silhouette I have modelled. Notice that the front pose concept art is not symmetrical and therefor the differ on the left side:

xray

And last a comparison side by side with the turn around:

vs concept

As you can see I have tried to stay as much as I can to the original silhouette, and then added some more interesting lines to it. My client (Seamus) is totally cool with this and he says that he likes how the final mesh turned out, And so do I.

That’s it! CYA!

-Lui


3D Week 06 – Assignment 2: part 3

Hi everybody!

This is the final update on the Assignment 2, just to show everyone how it turned out.

Tris count: 993

Texture size: 1024 * 1024

 

Hey ho, let’s go!

These are screenshots of the dagger/knife in UDK:

UDK

This is how it looks in 3DS max:

3DS

This is how the diffuse map looks like:

Assignment2_CartoonKnife_D

And this is how the specular map turned out:

Assignment2_CartoonKnife_S

And this is the normal map:

Assignment2_CartoonKnife_N

That’s it! Moving on to the assignment 3. See ya’ there!

-Lui


Cowboys And Citys

Welcome to year 2014!! How does it feel? not so much futuristic and different from year 2013 eh? well, I have had an amazing Christmas break, have visiting all my old friends, eating a lot of tasty food, went skiing in Åre over new year. Overall I had the best time of my life for a long time! wow, much joy, such fun, many great time! :D

Stop blogging stuff about your life and get back on track, dammit!
-okay blog.. sorry…

The first 2D course is almost over, I’m back on Gotland and just drew the last lines on my two final assignments, which was cleaning up a rough cowboy sketch to a clean line art without change to much of the feeling in the sketch. and the other was a clean sketch of an Asian city which we had to put light and shading in.

My cartoony, asian city:

Cowboys And Citys

…And my fancy cowboy:

cowboy

I’m satisfied with these assignments and really enjoyed working on them. and I did learn so much from this light and shadow assignment , like how to draw clouds, how to draw atmosphere, how to use Photoshop properly (I almost always draw in Sketchbook. It works so great on my Surface Pro, but Photoshop does some steps really great). etc.

I think that’s all for now, Next it’s time for the second 2D course, and Game Development!

Smell ya later!
-Ludwig Lindstål